Kategorie: Mac

  • Neue ZH Maps

    Pünktlich zu Silvester gibt es den nächsten Schwung ZH Maps, um eure Partyabende zu versüßen. Die Zwei-Spieler-Map [url=http://www.hqgaming.de/index.php?content=downloads&dl_id=1502]Deep of Winter[/url], sowie die Drei-Spieler-Map [url=http://www.hqgaming.de/index.php?content=downloads&dl_id=1503]Mortal Combat[/url] stammen vom bereits bekannten Mapper [I]Gerold Bierbrauer[/I], der sie mit viel Liebe zum Detail gestaltete.
    Daneben gibt es aber auch noch die Acht-Spieler-Map [url=http://www.hqgaming.de/index.php?content=downloads&dl_id=1504]Titan[/url] von [I]Allen[/I], die es, wie schon ihre anderen Maps zuvor, in sich hat.

    [CENTER][url=http://www.hqgaming.de/images/downloads/001502/Pic_004.jpg][img]http://www.hqgaming.de/images/downloads/001502/Pic_005.jpg[/img][/url][url=http://www.hqgaming.de/images/downloads/001503/Pic_002.jpg][img]http://www.hqgaming.de/images/downloads/001503/Pic_003.jpg[/img][/url]
    [url=http://www.hqgaming.de/images/downloads/001504/Pic_004.jpg][img]http://www.hqgaming.de/images/downloads/001504/Pic_005.jpg[/img][/url][url=http://www.hqgaming.de/images/downloads/001504/Pic_000.jpg][img]http://www.hqgaming.de/images/downloads/001504/Pic_001.jpg[/img][/url]
    [B]Für Großansicht auf das Bild klicken[/B][/CENTER]

    Ihr habt auch eine oder mehrere Maps, die ihr einsenden wollt? Dann postet sie bei uns im [url=http://www.hqboard.net/showthread.php?p=575396#post575396]Forum[/url], egal für welches C&C sie sind.

  • Neuer ZH – Clan: Play and Learn

    [url=http://www.gamereplays.org/community/index.php?showforum=3374]PAL – Play and Learn[/url] ist ein englischer ZH – Clan, bei dem sich Spieler aus aller Welt zum Spielen, Plaudern und Kennenlernen treffen können. Desweiteren könnt ihr euch auch mit Fragen und Problemen zum Spiel an den Clan wenden.
    Klickt auf den Link, um direkt zu dem Clanforum zu gelangen.

  • Tiberian Dawn Redux 1.3

    Passend zu Weihnachten ist eine neue Version der Zero Hour Modifikation „Tiberian Dawn Redux“ erschienen. Mit dabei in dieser Version sind verbesserte Shader, über 40 neue Multiplayer Karten und fast alle Modelle wurde verändert oder ersetzt.

    [CENTER][IMGURL=http://fabisch.hq-outpost.net/Bilder/ZH/MODTiberianDawnRedux/TDRGDIPromoImage001.jpg]http://fabisch.hq-outpost.net/Bilder/ZH/MODTiberianDawnRedux/TDRGDIPromoImage001small.jpg[/IMGURL] [IMGURL=http://fabisch.hq-outpost.net/Bilder/ZH/MODTiberianDawnRedux/TDRNodPromoImage001.jpg]http://fabisch.hq-outpost.net/Bilder/ZH/MODTiberianDawnRedux/TDRNodPromoImage001small.jpg[/IMGURL][/CENTER]

    Den [URL=http://www.hqgaming.de/index.php?content=downloads&dl_id=1501]Download[/URL] findet ihr auf der [URL=http://www.moddb.com/mods/command-conquer-tiberian-dawn-redux/downloads/cc-tiberian-dawn-redux-v13-full-install]ModDB Seite[/URL] der Modifikation oder bei [URL=http://www.hqgaming.de/index.php?content=downloads&dl_id=1501]uns[/URL].

    [SIZE=10]Danke an [URL=http://www.hqboard.net/member.php?u=1454]ReFlex[/URL] für den Hinweis.[/SIZE]

  • Neue ZH Maps

    Heute gibt es drei neue Maps für Zero Hour. Da wären einmal die Maps [url=http://www.hqgaming.de/index.php?content=downloads&dl_id=1498]Untold Blasphemies[/url] für acht Spieler und [url=http://www.hqgaming.de/index.php?content=downloads&dl_id=1499]Elimination Chamber[/url], eine No Money Map für vier Spieler, die beide von [I]Allen[/I] erstellt wurden.
    Sowie die vier Spieler-Map [url=http://www.hqgaming.de/index.php?content=downloads&dl_id=1500]Death Canyon[/url] von [I]Gerold Bierbrauer.[/I]

    [center][url=http://www.hqgaming.de/images/downloads/001498/Pic_000.jpg][img]http://img706.imageshack.us/img706/4366/utb1.jpg[/img][/url] [url=http://www.hqgaming.de/images/downloads/001499/Pic_002.jpg][img]http://img685.imageshack.us/img685/7072/chamber2.jpg[/img][/url] [url=http://www.hqgaming.de/images/downloads/001500/Pic_002.jpg][img]http://img46.imageshack.us/img46/1746/canyon2.jpg[/img][/url]
    [B]Für Großansicht auf das Bild klicken[/B][/center]

    Ihr habt auch eine oder mehrere Maps, die ihr einsenden wollt? Dann postet sie bei uns im [url=http://www.hqboard.net/showthread.php?t=29000]Forum[/url], egal für welches C&C sie sind.

  • Newsupdate zur „Generation X Mod“

    [B]Dicke Panzer und Fette Kanonen.[/B] Genau das bietet die [URL=http://www.moddb.com/mods/generation-x]“Generation X“ Mod[/URL]. Diese bringt drei neue Generäle ins Spiel:
    [I][LIST][*]China X General = China Tech General
    [*]US X General = Covert Ops General
    [*]GBA X General = GBA Warlord General[/LIST][/I]

    In diesem Newsupdate geht es rund um den [B]Overlord und seine „Freunde“.[/B] Denn es wird verschiedene Versionen zum Bauen geben, die sich ebenfalls unterschiedlich aufrüsten lassen… Mit dicken Kanonen!
    [B]Der Overlord, Nuklear Overlord, Emperor Panzer und der God Emperor werden zum Bau bereitstehen![/B]

    [CENTER][IMGURL=http://doskilos.hq-outpost.net//NewsPics/ZH_Mods/GenX/PublicRenderVChinaOverlord02.jpg]http://doskilos.hq-outpost.net//NewsPics/ZH_Mods/GenX/PublicRenderVChinaOverlord02_small.jpg[/IMGURL] [IMGURL=http://doskilos.hq-outpost.net//NewsPics/ZH_Mods/GenX/PublicRenderNukeOverlord02.jpg]http://doskilos.hq-outpost.net//NewsPics/ZH_Mods/GenX/PublicRenderNukeOverlord02_small.jpg[/IMGURL]

    [IMGURL=http://doskilos.hq-outpost.net//NewsPics/ZH_Mods/GenX/PublicRenderEmperorOverlord02.jpg]http://doskilos.hq-outpost.net//NewsPics/ZH_Mods/GenX/PublicRenderEmperorOverlord02_small.jpg[/IMGURL] [IMGURL=http://doskilos.hq-outpost.net//NewsPics/ZH_Mods/GenX/PublicRenderGodEmperor02.jpg]http://doskilos.hq-outpost.net//NewsPics/ZH_Mods/GenX/PublicRenderGodEmperor02_small.jpg[/IMGURL]

    [B]Für Großansicht einfach auf das jeweilige Bild klicken.[/B][/CENTER]

  • European Conflict Trailer erschienen

    Für die Modifikation European Conflict ist vor kurzem ein Trailer erschienen. Diesen könnt ihr hier sehen:

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  • Invasion Confirmed Demo released!

    „Invasion Confirmed“ ist eine Total Conversion Mod für Command & Conquer Generals: Zero Hour.
    Die Mod integriert alle drei Fraktionen aller Alarmstufe Rot C&C’s in das Spiel. Das gesamte Design wurde angelehnt an das Alarmstufe Rot Universum.

    Folgende Fraktionen sind enthalten:

    Alarmstufe Rot Alliierte
    Alarmstufe Rot Sowjets
    Alarmstufe Rot 2 Sowjets
    Alarmstufe Rot 2 Yuri
    Alarmstufe Rot 3 Sowjets
    Alarmstufe Rot 3 Imperium der aufgehenden Sonne

    Den Downloadlink findet ihr in der Quellenangabe.

  • Maps von ReLaX aktualisiert

    Unser Topmapper [b]ReLaX[/b] hat uns mit aktualisierten Versionen seiner Maps und auch ein paar neuen versorgt. Darunter befinden sich zum Beispiel mehrere zum Teil überarbeitete Versionen von [b]Tournament Desert[/b] für [b]Stunde Null[/b] oder überarbeitete Versionen von [b]Fallen Empire[/b]. Auch dabei sind unter anderem Armored Fury, Transition oder Lagoon. Insgesamt sind es 36 neue Maps für unseren Downloadbereich.

    Um die Maps zu herunter zu laden, klickt einfach unten auf den Link.

  • RotR 1.5 – Der Anfang vom Ende

    [CENTER][IMG]http://fabisch.hq-outpost.net/Bilder/ZH/MODRiseoftheReds/banner15fsmall.png[/IMG][/CENTER]

    Nach längerer Zeit kann das [URL=http://rotr.swr-productions.com/]Rise of the Reds[/URL] Team stolz eine neue Version ihrer Zero Hour Modifikation präsentieren. In Version 1.5 gibt es einige Änderungen am Spiel, die sich sehen lassen können. Ihr findet sie unter [ Mehr lesen ].
    Wie bei jeder News der Modifikation kann sich auch dies mal die Ankündigung sehen lassen, weshalb ein Blick auf die [URL=http://rotr.swr-productions.com/]RotR Seite[/URL] riskiert werden sollte.
    Ihr könnt die Modifikation von der [URL=http://rotr.swr-productions.com/]RotR Seite[/URL] herunterladen.

    [CENTER][IMGURL=http://fabisch.hq-outpost.net/Bilder/ZH/MODRiseoftheReds/21211613.png]http://fabisch.hq-outpost.net/Bilder/ZH/MODRiseoftheReds/21211613small.png[/IMGURL] [IMGURL=http://fabisch.hq-outpost.net/Bilder/ZH/MODRiseoftheReds/78574643.png]http://fabisch.hq-outpost.net/Bilder/ZH/MODRiseoftheReds/78574643small.png[/IMGURL] [IMGURL=http://fabisch.hq-outpost.net/Bilder/ZH/MODRiseoftheReds/90686619.png]http://fabisch.hq-outpost.net/Bilder/ZH/MODRiseoftheReds/90686619small.png[/IMGURL][/CENTER]

    [MEHR]

    [INDENT]***********************************
    *****Changes Since Version 1.0*****
    ***********************************

    We have added alot of new content and changes since our previous version here is a completly compiled list of all of them.

    *****************
    ****Bug Fixes****
    *****************

    -Fixed Issue Where Inferno cannons would get their range reduced after Black Napalm
    -Fixed Issue Where occasionaly a Surveillance Missile would „miss“ the target and travel halfway across the map
    -Fixed Issue Where ECM Tanks attempted to attack air targets with their jammer abillity weapon
    -Fixed Issue Where Players could cancel building constructions just before finnishing them and get a total refund and free structure
    -Fixed Issue Where Conscripts with IR Goggles would prevent a dozer from building in that area
    -Fixed Issue Where Nighthawks had flash bang effects when clearing a building
    -Fixed Issue where Stationary Kodiaks and Sentinels had rotating treads on the shellmap
    -Fixed Issue Where gattling tanks would push the sandbags into the defending conscripts on the shellmap
    -Fixed Issue Where a enter building sound could be heard multiple times at the start of the shellmap
    -Fixed Issue Where Gattling Tanks would attempt to crush russian infantry behind the sandbags on the shellmap

    **************************
    ****Maps Added/Removed****
    **************************

    -Added New 2 Player map Forgoten Freedom
    -Added New 2 Player map Harbor 3
    -Added New 4 Player Map Tournament Park
    -Added New 5 Player Map Supply Lines
    -Added New 6 Player Map Lone Star State

    -Removed Map Dockwar
    -Removed Map Kampf Um Karls Ruhe
    -Removed Map Swampwood

    *******************************
    ****Comon Changes/Additions****
    *******************************

    -Added New Win/Lose images
    -Added New Waterfall objects to make waterfalls in custom maps
    -Added New Geyser objects to add natural geyser in custom maps
    -Added New custom civilian tank Traps in a concrete and metal varriant
    -Added New custom civilian ammo stockpiles as alternative to exploding barrels

    -Modified Shellmap The landed Werewolf at the defence line now has landing gear and slowly rotating rotors
    -Modified Shellmap It now uses custom made tank traps
    -Modified Shellmap the russian backdoor defence now has a rubble bunker to help defending
    -Modified Shellmap the russian backdoor defence sandbags no longer get destroy by artillery
    -Modified Shellmap russian infantry no longer give each other bonuses when killed on the shellmap
    -Modified Shellmap Chinese camp it now has several ammo stockpiles to make the camp destroy itself faster
    -Modified Shellmap the backdoor barracks defence now has a rubble bunker added to the defence line
    -Modified all generals power aircraft none of them reveal shroud now (The direct area around the targeted location is still revealed as previously)
    -Modified Locomotors for all buildable vehicles to react more realisticly to acceleration, deacceleration and recoil

    -Removed „Captured Screen“ message when taking screenshots

    *******************
    ****USA Changes****
    *******************

    -Added New Detention Camp for USA
    -Addew New Sentry Drone Model & Cameo
    -Added New Ammo Dump Generals Power for America
    -Added New Spectre Gunship Model
    -Added New Armor Reserves 3 Star Generals power
    -Added New Crusader Model & Cameo
    -Added New Paladin Model & Cameo
    -Added New Firebase Howitzer Gun Upgrade (it now starts without a cannon)
    -Added New Tomahawk Model + Cameo
    -Added New Tomahawk long cruise mode (weapon switch)
    -Added New Blackhawk Helicopter for America
    -Added New Nighthawk Model + Cameo
    -Added New Raptor Ammo Upgrade (increases payload from 2 to 4)
    -Added New Osprey Transport (replaces chinook)
    -Added New Raptor Model & Cameo

    -Modified American Tech tree it now it now needs a Detention Camp for most basic units and structures and a Strategy Center for the advanced tech
    -Modified Firebase it now starts out without a gun
    -Modified Firebase it now has 7% less range
    -Modified Firebase it now has a 50% larger deadzone
    -Modified Firebase Reload time increased from 2700 miliseconds to 3000
    -Modified Firebase costs decreased from 1000 to 800
    -Modified Firebase Buildtime decreased from 25 seconds to 20
    -Modified Nighthawk it now does 25% less damage
    -Modified Nighthawk Bomb projectile it now uses the same model as a carpet bomber bomb
    -Modified Nighthawk Bomb projectile it changes art to a new bomb after the Bunker Buster upgrade
    -Modified Nighthawk it now uses a model based laser that shows droping a bomb instead of a dummy weapon
    -Modified Raptor it now uses a model based laser that shows when firing laser guided missiles instead of a dummy weapon
    -Modified Raptor it now starts with 2 missiles
    -Modified Raptor it’s missiles now do 100% more damage by default (restoring the old value)
    -Modified Bunker Buster Upgrade it now increases the damage of the bomb by 25%
    -Modified Bunker Buster Upgrade it no longer clears out chinese bunkers
    -Modified Targeteer drone it no longer shoots a laser targeting beam
    -Modified Targeteer drone it now provides a permanent 25% rate of fire boost to the parent vehicle
    -Modified Sentry Drone costs to 400 (was 500)
    -Modified Sentry Drone Health reduced by 50%
    -Modified Sentry Drone it now fires it’s gun at a constant rate and not bursts
    -Modified Sentry Drone it now inflicts 20% less damage as before
    -Modified Sentry Drone it now fires it’s gun it now uses GATTLING damage instead of SMALL_ARMS
    -Modified Humvee health increased by 20%
    -Modified Chaparral It now has active lights shown on night maps
    -Modified Laser Lock for missile defenders it’s now a switchable function
    -Modified Laser Lock it will no longer work as a support wepon for other missile defenders
    -Modified Laser Lock it will now fire much more damaging missiles after a short delay
    -Modified Pathfinders costs to 900 (Was 600)
    -Modified Crusader it can now switch between tracked and hover propulsion
    -Modified Protector Missile Systems they now have a small deadzone on ground targets
    -Modified Flashbang it once again requires a upgrade from the barracks

    -Removed Crusader Sabot Shells

    *********************
    ****China Changes****
    *********************

    -Added New Breeder Reactor for China
    -Added New Patriotism upgrade for China (reduces cost of infantry by 20%)
    -Added New Flame Thrower upgrade for the Han Gunship
    -Added New Cash hack 3 Star Generals power (same as the level 2 cash hack requires only one point)
    -Added New Modified Battle Master Model & Cameo
    -Added New Distant explosion sound for nucler missile explosions (chinese super weapon)
    -Added New Rifle Grenade Upgrade for Redguards (allows them to clear garrisoned buildings)
    -Added New Nuke Cannon EMP Shells
    -Added New Nuke Cannon Model & Cameo
    -Added New Battle Master Model & Cameo
    -Added New Overlord Model & Cameo
    -Added New Chinese Bunker Model & Cameo
    -Added New Gattling Cannon Model & Cameo

    -Modified Chinese Tech tree it now it now needs a propaganda center for most basic units and structures and a breeder reactor for the advanced tech
    -Modified Chinese AI Scripts they will now use all new additions and weapons added in ROTR
    -Modified Overlord it now has a unique damage impact sounds when hit by enemy weapons
    -Modified Overlord it now gains a visual upgrade when Nuclear Reactors or Depleted Uranium Shells are researched
    -Modified Battle Master it now gains a visual upgrade when Nuclear Reactors or Depleted Uranium Shells are researched
    -Modified Battle Master It now has active lights shown on night maps
    -Modified Nuke Cannon it will now auto fire on enemy targets within range
    -Modified Nuke Cannon it can now be set in hold fire mode
    -Modified Nuke Cannon it now only needs 2 seconds to deploy (was 3)
    -Modified Nuke Cannon costs to 2000 (was 1600)
    -Modified Nuke Cannon Outer blast radius increased by 33%
    -Modified Nuke Cannon Outer blast damage increased by 300%
    -Modified Nuke Cannon Radiation field radius increased by 33%
    -Modified Nuke Cannon Shell Detonation it is now much larger and displays a actual mushroom explosion
    -Modified Gattling Cannon it now required more shots to spin up to the maximum rate of fire (only affect pre chaingun upgraded cannons)
    -Modified Gattling Cannon it rate of fire increased from 240 miliseconds to 360 (only affect pre chaingun upgraded cannons)
    -Modified Gattling Tank it now required more shots to spin up to the maximum rate of fire (only affect pre chaingun upgraded Tanks)
    -Modified Gattling Tank it rate of fire after the chaingun upgrade increased from 400 miliseconds to 300
    -Modified ECM Bomb power it now makes anti air units target the flares randomly for a short peroid
    -Modified ECM Tank it’s jammer ability will now slowly shutdown enemy vehicles within the target area
    -Modified Inferno Cannon It now has active lights shown on night maps
    -Modified Troop Crawler It now has active lights shown on night maps

    **********************
    ****Russia Changes****
    **********************

    -Added New Weapons Bunker for Russia
    -Added New Shmell Rocket Upgrade for RPG Conscripts (allows them to clear garrisoned buildings)
    -Added New RPG VDV Soldier to the VDV Drop
    -Added New Russian barracks Model & cameo
    -Added New Sentinel Model & Cameo
    -Added New TU 160 Blackjack Skin
    -Added New VVS Fighter Support 1 Star Generals power (unlocks airfields)
    -Added New Russian Helipad (all russian helicopters are build and repaired here)
    -Added New Blackout Node 5 Star Generals power
    -Added New Unique Turret Rotation Sound for the Sentinel
    -Added New Werewolf Model & Cameo

    -Modified Russian Tech tree it now it now needs a Weapons Bunker for most basic units and structures and a Industrial Plant for the advanced tech
    -Modified Shock Trooper their projectiles are no longer affected by ECM
    -Modified Shock Trooper their projectiles are no longer targeted by point defence laser
    -Modified Shock Trooper Electric Weapon infantry will now die with the tesla death from this weapon
    -Modified Sentinel it now has a unique damage impact sounds when hit by enemy weapons
    -Modified Russian Targeting Satellite it now has a small satelite icon above the actual scan object to indicate the owner of the scan power
    -Modified Russian Targeting Satellite it can now be moved from it’s original location
    -Modified Conscript paradrop they are now paradropped by a MI26 Cargo Helicopter
    -Modified BMP it is now affected by the ERA Upgrade
    -Modified BMP & BMD autocannon it now fires in bursts rather than at a constant rate
    -Modified VDV Drop the BDM Vehicles are now dropped much closer to the actual drop zone
    -Modified VDV Soldier they now do GATTLING damage instead of SMALL_ARMS
    -Modified Surveillance Missile it can no longer be shoot by point defence lasers
    -Modified Surveillance Missile it can now be engaged and destroyed by any AA weapon
    -Modified Kashtan Ground Weapon damage decreased by 25%
    -Modified Kodiak MG it’s now a seperated turret that works the same as a overlord gattling cannon
    -Modified Golem it now has a small MG turret like the Kodiak
    -Modified Rubble Bunker it will now fire on it’s own and spawn 2 conscripts on destruction rather than acting as am firebase
    -Modified Rubble Bunker Detonation button it will now kill the bunker instead of „sell“ it
    -Modified Russian Dozer It now has active lights shown on night maps
    -Modified Russian Airfield it now requires a 1 star unlock
    -Modified Russian Airfield it now only has place for 3 aircraft
    -Modified Russian Airfield it now has 3 runways instead of 2
    -Modified Russian Airfield it now has a new unique model
    -Modified Russian Helipad it now has a unique selection sound

    -Removed Helicopter production from Russian airfield
    -Removed Werewolf generals power unlock
    -Removed Satellite Blackout[/INDENT]

  • Neue Map: Yellowstone Supervolcano

    Wir haben wieder eine neue Karte für Zero Hour hochgeladen. Yellowstone Supervolcano wurde von Allen erstellt und ist für 8 Spieler. Sie wird 3 gegen 5 gespielt, entweder im Multiplayer oder Compstomp.
    Über das Setting der Karte sagt der Name schon alles, aber macht euch auf einige Überraschungen gefasst.

    [CENTER][IMGURL=http://fabisch.hq-outpost.net/Bilder/ZH/MAPYellowstoneVolcano/Normal.jpg]http://fabisch.hq-outpost.net/Bilder/ZH/MAPYellowstoneVolcano/Normalsmall.jpg[/IMGURL] [IMGURL=http://fabisch.hq-outpost.net/Bilder/ZH/MAPYellowstoneVolcano/Ausbruch.jpg]http://fabisch.hq-outpost.net/Bilder/ZH/MAPYellowstoneVolcano/Ausbruchsmall.jpg[/IMGURL] [IMGURL=http://fabisch.hq-outpost.net/Bilder/ZH/MAPYellowstoneVolcano/Winter.jpg]http://fabisch.hq-outpost.net/Bilder/ZH/MAPYellowstoneVolcano/Wintersmall.jpg[/IMGURL][/CENTER]

    [CENTER][URL=http://www.hqgaming.de/index.php?content=downloads&dl_id=1456][COLOR=#FF0000]ZUM DOWNLOAD[/COLOR][/URL][/CENTER]

    Ihr habt auch Maps erstellt, [URL=http://www.hqgaming.de/index.php?go=news&news_id=6283]dann nehmt an unserem Map-Contest #2 mit CnC-Core.de teil[/URL] oder schickt sie [URL=http://www.hqboard.net/showthread.php?t=29000]normal[/URL] ein.