Auf der Homepage der Cold War Crisis[/URL] Modifikation ist eine Liste, der in der Endversion enthaltenen Features, erschienen. [MEHR]
CWC Features:1. Different gameplay-modes
– Skirmish – Battle versus the AI or other players
– Advanced Skirmish – Battle versus the AI or other players with additional mission goals that give bonuses
– Singleplayer Missions – Small missions against the AI, random events/attacks so the replay-factor is high
– Conquest – Battle versus other players, no bases, limited units at start, capture flags to gain reinforcements
– Multiplayer Missions („Scenarios“) – Every player has a specific mission, f.e. player 1 has to defend a convoy that is on the way to his base while player 2 has to ambush the convoy
2. New factions, units and buildings
– 2 new factions: USA and USSR
– More than 35 new units per faction = more than 70 new units
– 17 new General’s Points per faction
– New buildings for both factions3. New Gameplay
– More tactical battles
– Redesigned AI for Skirmish and Advanced Skirmish with 3 difficulties – if you aren’t careful, the AI will kick your ass even on medium difficulty
– New resource system with „Supplies“ & „Fuel“4. Other Features:
– 11 new multiplayer maps that can be played at day or night setting (with different gameplay)
– Own soundtrack made for CWC with music for both USA and USSR
– New particle effects for explosions, smoke, etc.
– New sound effects for all units
– More than 1,200 new unit voice sounds