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Interview mit Amir Rahimi bei Gamespot

Gamespot hat ein neues Interview von Amir Rahimi veröffentlicht, indem er über den „Create a Hero“ Modus spricht. Hier mal ein kleiner Ausschnitt vom Interview.

GameSpot: What was the idea behind adding the create-a-hero feature in Battle for Middle-earth II? Was it something that fans demanded? How does it improve the overall game?

Amir Rahimi: The Battle for Middle-earth II provides the deepest hero customization of any real-time-strategy game to date. There are two big ideas behind create-a-hero. First, we wanted to give people a way to create their own avatars in the world of Middle-earth. By providing several available classes and races, plus options for customization that range from clothing to skills, we give players a way to define their own heroes–to ask and answer the question, “What hero would I be in Middle-earth, and what would I look like?” The second big idea is customizable units. Imagine being able to create your very own unit that favors your strategy and style of play. Heroes are very powerful units, and now players can control how they move, heal, fight, and level up with special abilities and powers.


[MEHR]
Und hier noch ein paar Pics:


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