Sehr gute Neuigkeiten für alle Zero Hour Spieler.
Wie mehrmals angekündigt haben wir soeben pünktlich um 17:00 den vierten
Patch für den ACETON Balance Mod released. Der Patch wird automatisch beim
starten des Games über ACETON heruntergeladen.
Neben vielen Änderungen an der Balance haben wir auch einen sehr hässlichen
Bug fixen können der es dem Spieler ermöglichte Baugerüste von Defense
Stellungen schießen zu lassen sprich ohne Fertigstellung der Gebäude
Produktion.
Hier aber nun alle Änderungen von 0.3 auf 0.4 auf einen Blick:
[MEHR]
V0.4 – August 2004
—–
General:
– Infantry General tooltips changed
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All China
Outposts:
– Increased speed when not damaged from 35 to 40
– Increased speed when damaged from 25 to 30
All GLA
Radar Van:
– The radar van now detects stealth units in a larger radius
All USA
Avenger:
– Added a 2nd anti rocket laser and decreased the delay of the two lasers
from 500 to 400
– Slightly better armor vs JET_MISSILES
China Infantry General
Attack Outpost:
– Increased Slots from 6 to 8
Assault Helix:
– Increased Slots from 6 to 8
– Decreased prize from 1600 to 1500
China Nuke General
– Decreased radius of the toxic radiation from the Battlemaster and Overlord
GLA
– Increased Technical Build time from 3 to 5
GLA Demo General
– The explosion power of the terrorist was increased
GLA Toxin General
– The effect of the gamma upgrade on RPG is now reduced
– The explosion power of terrorists was decreased
– Increased Technical build time from 3 to 5
USA Airforce General
– The Carpet Bomber now has to be activated in the Generals Experience Menu
(Level 1 – 1 general’s point).
Deploy from: Strategy Center
USA Super Weapon General
Avenger:
– Now available without Strategy Center
– Decreased prize from 2400 to 2000
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Bugfixes:
– Fixed a bug that defense buildings can fire on units/buildings without
finishing building for this structures:
– Patriot Missle Systems of all USA Generals
– Firebase of all USA Generals
– Gatling Tower of all China Generals
– Tunnel Network of GLA, Stealth and Demolition General